Pipeline TD/ Software Developer - Brud

off-campus jobsStanford UniversityPosted 5 years agoJun 15, 2021, 2:59 PM PDTAnalytics

Description

PURPOSE OF THE JOB:
To be part of the team developing in-house tools to support Brud’s CG production with a particular focus on automation, animation and real time software.

KEY RESPONSIBILITIES

  • Create scripts, tools and software that interfaces and workflows.
  • Be an active planner, developer and contributor to the overall pipeline.
  • Mentor junior technical directors & be a knowledge resource for artists.
  • Create and update documentation explaining our processes and tools

KNOWLEDGE, SKILLS, EXPERIENCE AND STRENGTHS:

  • Strong coding skills, primarily Python and C++
  • An understanding of modern devops tools such as Docker and S3
  • Strong working knowledge of 3D concepts, software and pipelines
  • Skills in motion capture, visual effects, or Unreal development preferred
  • Strong ability to collaborate and communicate across teams in person and virtually

WHAT SUCCESS LOOKS LIKE:

  • Smoothly integrate changes with the existing pipeline
  • Take ownership of projects and make suggestions for increased efficiency
  • Early spotting of any potential production issues
  • On time delivery of work to keep productions running smoothly
  • Clear communication with end users, TDs and department supervisors

Please do not message this poster about other commercial services.

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